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Shader-driven Flame Effect

I saw a cool gif of some animated flames the other day and wondered if I’d be able to recreate something similar in Unity3D. I’ve been using particle effects for almost everything up until now because I’m terrible at writing shaders but I thought I’d see what I could do. So here’s my less than …

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Creating Lazer Eyes

Yes, I know I spelled ‘laser’ wrong. But that’s just how I spell lazer because Z is a cool futuristic letter and lazers are also cool and futuristic. Anyway… I’m going to outline a couple techniques I used to produce this lazer vision effect in Jettomero using Unity3D’s line renderer component. Ignoring the fact that …

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