Intergalactic Developer Company

August 30, 2014 - blog, Uncategorized

Last weekend I teamed up with some friends to make a game for Ludum Dare. It was an extremely fun process and we ended up making something we were all very proud of. The finished game Intergalactic Developer Company has no real purpose or goal. It was created to be intentionally vague but still relaxing and enjoyable to experience. The game is free and currently available for most platforms at the link below. Coming to iOS very soon.

Orbits of Conquest Web Player Version

May 4, 2014 - blog, Uncategorized

I finally fixed up a few things in the code and the game is functional to play in your browser. You’ll need to install the unity web player first (it should prompt you). There’s no single-player/co-op mode in the online version but it otherwise includes all features. I’m still looking at doing a paid PC version with controller support as I believe the web player will only work with the keyboard. Grab a friend and try out Orbits of Conquest now!

Soul Power in Best iOS Game Finalists at CVA

April 1, 2014 - blog, Uncategorized

Finalists for the 5th Annual Canadian Video Game Awards were announced today and Soul Power is in the mix! It’s really exciting to be included in a ceremony with so many other great games. I’m looking forward to the event which takes place in November later this year.

Orbits of Conquest Game Trailer

March 18, 2014 - blog, Uncategorized

Thanks to Darren from Combination Films for this awesome trailer. Also, the game launches on Ouya this Friday!

Orbits of Conquest: Coming Soon

February 7, 2014 - blog, Uncategorized

The Cast

This will be Ghost Time’s first fully non-mobile game. Orbits of Conquest is a 4-player Versus game, perfect for local party play. I’m not 100% sure what the launch platform will be yet but expect Orbits of Conquest to land sometime this Spring.

Destroy the World – Android and iOS

January 10, 2014 - blog, Uncategorized

Get it on Google Play

Destroy the World is now available on both Android and iOS and includes leaderboards integrated through Google Play Game Services and Apple’s Game Center respectively. The game is completely free to play. Check it out!

Soul Power on iOS

November 18, 2013 - blog, Uncategorized

Over the weekend Apple went ahead and publish Soul Power to the iTunes store. It’s a little weird that it went live without my prompting it, but I’m still very excited nonetheless to have the game available on all my target platforms. Getting the game onto iphone did have its challenges but now that it’s done and out there I think it was well worth all the frustrations. Get the game on your iphone or ipad now!

Soul Power Lands on OUYA

November 12, 2013 - blog, Uncategorized

Soul Power is now officially available through the OUYA store.

Personally I enjoy the Ouya version of the game the most out of all versions. Playing on a TV with a controller is how I played most of my games growing up and there’s something really exciting and satisfying about doing that with Soul Power.

The OUYA is an exciting platform for indie developers and I hope to create more games to support it in the future.

Soul Power now on Windows, Mac and Linux!

November 5, 2013 - blog, Uncategorized

Soul Power is now available for your PC! Hosted through

All different versions of the game are available for the cost of $4, and if you pay $7 you’ll also get the full game soundtrack.

Note for linux users: There’s currently an issue with the linux build not using the mouse properly. I’ll need to look into how I might be able to resolve this, but until then, playing with an xbox controller appears to work just fine.