Archiact Interactive hosted a month long VR game jam last month and I decided it would be a good time to finally try making something for VR. I found that a month doesn’t work especially well for a game jam and ended up burning a couple weeks after building the initial prototype. In the final days of the jam we managed to pull things together and publish a finished product, although there were many things I would have liked to have done differently. The highlights for me were writing a system to procedurally generate abstract symbols and setting up a script parser to animate text.
The completed game, The Grey Chamber, is heavily story based, revolving around the jam’s theme of Human/Computer Interaction. It only takes ~15 minutes to play through but it does require a VR headset that works with an Android phone.
Thanks to Kai Tomlinson for his assistance in creating the animated script.


