Game Jam Fun with Audio

This past weekend I attended the iamagamer game jam, where all teams were tasked with making a game in 48 hours with a strong female lead. I had signed up with a team to do their audio, but I ended up helping 4 other teams with their music/sound needs as well. It was my first time using my new(old) macbook and had a few technical difficulties but was also super excited to be able to use the excellent Sforzando (.sfz player) to play with all the awesome orchestral sample from the Sonatina collection. I ended up doing a range of different styles and uploaded most of it to my soundcloud.